Game GUI

Enhance usability of the system-level game GUI and improve social engagement.


Client: Createra

Role: Product Designer

Problems

Scaling

UI is not flexible on adding and organizing features

Social

Weak on social interaction

Mobile

Not mobile friendly

Information architecture

Brainstorm

Final structure

Navigation

Old design

  • Poor visibility of navigation icons against background

  • Menu layout is complex and it creates visual noise

New linear design

Scrollable linear design is ideal for scaling and categorization

Main navigation

Surface social features to improve players’ play-time and retention

Menu navigation

Prioritize frequently used features in “Quicktools” section

Actions

Wireframe selection wheel

Support multiple pages

Multiple access points

Make the feature flexible and convenience to access

Method 1: Right-click character (single-tap on mobile)

Method 2: Menu > Actions

Method 3: Keyboard shortcut “X”

Gesture illustration

Prototype

Iterate pagination design

Chat

Chat panel restructure

  • Introduce world channel

  • Rearrange online players

  • Remove system message

  • Introduce stickers & emoji

Chat bubble & preview

Specification and sample

Prototype

Unified and clean look of the UI

Shortcuts

Shortcuts mapping

Determine functions that need shortcuts. Map out and assign corresponding abbreviations

Diagrams & tooltips

Display shortcuts on “Help” diagram and navigation tooltips

Retrospective

Do not limit yourself on shaping a perfect product at early stage. However, be open minded on doing reasonable subtraction. Hitting deadline is crucial.

Previous
Previous

BOX3 Game Editor

Next
Next

Game: Who's Still Standing